curl --request POST \
--url https://api.aurous-labs.com/v1/characters/{id}/build \
--header 'Content-Type: application/json' \
--header 'X-Api-Key: <api-key>' \
--data '
{
"auto_save": false
}
'import requests
url = "https://api.aurous-labs.com/v1/characters/{id}/build"
payload = { "auto_save": False }
headers = {
"X-Api-Key": "<api-key>",
"Content-Type": "application/json"
}
response = requests.post(url, json=payload, headers=headers)
print(response.text)const options = {
method: 'POST',
headers: {'X-Api-Key': '<api-key>', 'Content-Type': 'application/json'},
body: JSON.stringify({auto_save: false})
};
fetch('https://api.aurous-labs.com/v1/characters/{id}/build', options)
.then(res => res.json())
.then(res => console.log(res))
.catch(err => console.error(err));<?php
$curl = curl_init();
curl_setopt_array($curl, [
CURLOPT_URL => "https://api.aurous-labs.com/v1/characters/{id}/build",
CURLOPT_RETURNTRANSFER => true,
CURLOPT_ENCODING => "",
CURLOPT_MAXREDIRS => 10,
CURLOPT_TIMEOUT => 30,
CURLOPT_HTTP_VERSION => CURL_HTTP_VERSION_1_1,
CURLOPT_CUSTOMREQUEST => "POST",
CURLOPT_POSTFIELDS => json_encode([
'auto_save' => false
]),
CURLOPT_HTTPHEADER => [
"Content-Type: application/json",
"X-Api-Key: <api-key>"
],
]);
$response = curl_exec($curl);
$err = curl_error($curl);
curl_close($curl);
if ($err) {
echo "cURL Error #:" . $err;
} else {
echo $response;
}package main
import (
"fmt"
"strings"
"net/http"
"io"
)
func main() {
url := "https://api.aurous-labs.com/v1/characters/{id}/build"
payload := strings.NewReader("{\n \"auto_save\": false\n}")
req, _ := http.NewRequest("POST", url, payload)
req.Header.Add("X-Api-Key", "<api-key>")
req.Header.Add("Content-Type", "application/json")
res, _ := http.DefaultClient.Do(req)
defer res.Body.Close()
body, _ := io.ReadAll(res.Body)
fmt.Println(string(body))
}HttpResponse<String> response = Unirest.post("https://api.aurous-labs.com/v1/characters/{id}/build")
.header("X-Api-Key", "<api-key>")
.header("Content-Type", "application/json")
.body("{\n \"auto_save\": false\n}")
.asString();require 'uri'
require 'net/http'
url = URI("https://api.aurous-labs.com/v1/characters/{id}/build")
http = Net::HTTP.new(url.host, url.port)
http.use_ssl = true
request = Net::HTTP::Post.new(url)
request["X-Api-Key"] = '<api-key>'
request["Content-Type"] = 'application/json'
request.body = "{\n \"auto_save\": false\n}"
response = http.request(request)
puts response.read_body{
"id": "char_01HXMQ7Z3K8Y2NABCDEFGHJKMR",
"object": "character",
"name": "Aurora the Adventurer",
"status": "ready",
"nudity": "clothed",
"refs": [
{
"pose": "front",
"view": "full_front",
"source": "generated",
"url": "https://storage-host.example/storage/v1/object/sign/characters/full_front.jpg?token=eyJhbGciOi..."
}
],
"views": [
{
"view": "full_front",
"status": "generated",
"url": null,
"nudity": "clothed",
"reason": null,
"detected_view": null,
"made_from": [
"head_front",
"full_front"
]
}
],
"build": {
"missing_views": [
"full_front",
"full_right"
],
"cost_credits": 123,
"per_view_credits": 123
},
"created_at": "2026-05-08T10:00:00Z",
"updated_at": "2026-05-08T10:00:00Z",
"client_reference_id": "bot_8472",
"attributes": {
"gender": "female",
"age": 28,
"ethnicity": "east-asian",
"hair_color": "black",
"hair_style": "shoulder-length straight",
"eye_color": "brown",
"body_type": "athletic",
"additional_details": "small scar above right eyebrow; warm smile"
},
"error_message": null,
"aurous_version": "2026-08-26"
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}Build a character
Render every view the character is still missing, leaving the photos you uploaded untouched.
curl --request POST \
--url https://api.aurous-labs.com/v1/characters/{id}/build \
--header 'Content-Type: application/json' \
--header 'X-Api-Key: <api-key>' \
--data '
{
"auto_save": false
}
'import requests
url = "https://api.aurous-labs.com/v1/characters/{id}/build"
payload = { "auto_save": False }
headers = {
"X-Api-Key": "<api-key>",
"Content-Type": "application/json"
}
response = requests.post(url, json=payload, headers=headers)
print(response.text)const options = {
method: 'POST',
headers: {'X-Api-Key': '<api-key>', 'Content-Type': 'application/json'},
body: JSON.stringify({auto_save: false})
};
fetch('https://api.aurous-labs.com/v1/characters/{id}/build', options)
.then(res => res.json())
.then(res => console.log(res))
.catch(err => console.error(err));<?php
$curl = curl_init();
curl_setopt_array($curl, [
CURLOPT_URL => "https://api.aurous-labs.com/v1/characters/{id}/build",
CURLOPT_RETURNTRANSFER => true,
CURLOPT_ENCODING => "",
CURLOPT_MAXREDIRS => 10,
CURLOPT_TIMEOUT => 30,
CURLOPT_HTTP_VERSION => CURL_HTTP_VERSION_1_1,
CURLOPT_CUSTOMREQUEST => "POST",
CURLOPT_POSTFIELDS => json_encode([
'auto_save' => false
]),
CURLOPT_HTTPHEADER => [
"Content-Type: application/json",
"X-Api-Key: <api-key>"
],
]);
$response = curl_exec($curl);
$err = curl_error($curl);
curl_close($curl);
if ($err) {
echo "cURL Error #:" . $err;
} else {
echo $response;
}package main
import (
"fmt"
"strings"
"net/http"
"io"
)
func main() {
url := "https://api.aurous-labs.com/v1/characters/{id}/build"
payload := strings.NewReader("{\n \"auto_save\": false\n}")
req, _ := http.NewRequest("POST", url, payload)
req.Header.Add("X-Api-Key", "<api-key>")
req.Header.Add("Content-Type", "application/json")
res, _ := http.DefaultClient.Do(req)
defer res.Body.Close()
body, _ := io.ReadAll(res.Body)
fmt.Println(string(body))
}HttpResponse<String> response = Unirest.post("https://api.aurous-labs.com/v1/characters/{id}/build")
.header("X-Api-Key", "<api-key>")
.header("Content-Type", "application/json")
.body("{\n \"auto_save\": false\n}")
.asString();require 'uri'
require 'net/http'
url = URI("https://api.aurous-labs.com/v1/characters/{id}/build")
http = Net::HTTP.new(url.host, url.port)
http.use_ssl = true
request = Net::HTTP::Post.new(url)
request["X-Api-Key"] = '<api-key>'
request["Content-Type"] = 'application/json'
request.body = "{\n \"auto_save\": false\n}"
response = http.request(request)
puts response.read_body{
"id": "char_01HXMQ7Z3K8Y2NABCDEFGHJKMR",
"object": "character",
"name": "Aurora the Adventurer",
"status": "ready",
"nudity": "clothed",
"refs": [
{
"pose": "front",
"view": "full_front",
"source": "generated",
"url": "https://storage-host.example/storage/v1/object/sign/characters/full_front.jpg?token=eyJhbGciOi..."
}
],
"views": [
{
"view": "full_front",
"status": "generated",
"url": null,
"nudity": "clothed",
"reason": null,
"detected_view": null,
"made_from": [
"head_front",
"full_front"
]
}
],
"build": {
"missing_views": [
"full_front",
"full_right"
],
"cost_credits": 123,
"per_view_credits": 123
},
"created_at": "2026-05-08T10:00:00Z",
"updated_at": "2026-05-08T10:00:00Z",
"client_reference_id": "bot_8472",
"attributes": {
"gender": "female",
"age": 28,
"ethnicity": "east-asian",
"hair_color": "black",
"hair_style": "shoulder-length straight",
"eye_color": "brown",
"body_type": "athletic",
"additional_details": "small scar above right eyebrow; warm smile"
},
"error_message": null,
"aurous_version": "2026-08-26"
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}{
"error": {
"type": "invalid_request",
"code": "balance_too_low",
"message": "Team available balance is 1.5 credits, generation requires 2.0.",
"doc_url": "https://docs.aurous-labs.com/errors#balance_too_low",
"request_id": "req_01HXMQ7Z3K8Y2VNABCDEFGHJKM",
"param": "prompt",
"reason": "wrong_view",
"detected_view": "full_left"
}
}POST /v1/characters/{id}/build renders every view this character does not have a reference for, and leaves the ones you uploaded exactly as they are. It is the second half of the builder: create a draft, file your own photos into whichever views you have, then build the rest.
The call is asynchronous: it returns immediately with status: "synthesizing".
When to use
- A draft is as complete as you can make it from your own photos and you want the remaining views rendered.
- A previous build failed and you want to retry — see Retrying a failed build.
Identity
The render needs something to look like. Which rule applies depends on whether you uploaded anything at all — the two are not interchangeable:| The character has… | What satisfies the identity rule |
|---|---|
| at least one uploaded photo | One of those photos must clearly show the face — the head view, or a full-body front photo. attributes are not consulted on this path: a faceless body photo plus attributes is still refused. |
| no uploaded photos at all | attributes describing the character, set on POST /v1/characters/drafts or with PATCH /v1/characters/{id}. |
422 build_requires_identity and charges nothing.
So if you uploaded any photo, one of them must show the face; attributes stand in for a photo only when the character has no uploads at all (build accepts failed characters too, not only drafts). The fix for a faceless set is another PUT — a head-view or full-body-front photo — not more attributes. Nothing was charged and nothing changed.
Price
build.per_view_credits × build.missing_views.length, charged up front. Read both off the character immediately before you build — they are configuration, not constants, and every accepted photo you file moves a view out of missing_views and lowers the total. build.cost_credits is that product, computed server-side from the references that exist right now.
A render that fails releases its charge.
Examples
curl -X POST https://api.aurous-labs.com/v1/characters/char_01HXMQ7Z3K8Y2VNABCDEFGHJKM/build \
-H "X-Api-Key: $AUROUS_API_KEY" \
-H "Content-Type: application/json" \
-H "Idempotency-Key: $(uuidgen)" \
-d '{"auto_save": true}'
// Read the quote off the character first, then build.
const before = await fetch(`https://api.aurous-labs.com/v1/characters/${id}`, {
headers: { "X-Api-Key": process.env.AUROUS_API_KEY! },
}).then((r) => r.json());
console.log(before.build.missing_views); // e.g. ["lower_back", "full_right"]
console.log(before.build.per_view_credits * before.build.missing_views.length); // === before.build.cost_credits
const character = await fetch(
`https://api.aurous-labs.com/v1/characters/${id}/build`,
{
method: "POST",
headers: {
"X-Api-Key": process.env.AUROUS_API_KEY!,
"Content-Type": "application/json",
"Idempotency-Key": crypto.randomUUID(),
},
body: JSON.stringify({ auto_save: true }),
},
).then((r) => r.json());
console.log(character.status); // "synthesizing"
import os, uuid, requests
r = requests.post(
f"https://api.aurous-labs.com/v1/characters/{character_id}/build",
headers={
"X-Api-Key": os.environ["AUROUS_API_KEY"],
"Idempotency-Key": str(uuid.uuid4()),
},
json={"auto_save": True},
).json()
print(r["status"]) # synthesizing
Body
| Field | Required | Description |
|---|---|---|
auto_save | no | true lands the character directly at ready when the render finishes, instead of reviewing. Use it when you do not run a human review step — you then never call POST /v1/characters/{id}/save. Default false. |
Waiting for the result
PollGET /v1/characters/{id} or subscribe to the character.completed / character.failed webhooks. Every view renders concurrently, each in roughly 60–180 seconds, so allow a few minutes end to end.
| Terminal status | When |
|---|---|
reviewing | The render succeeded and auto_save was false (the default). Inspect the refs, then call POST /v1/characters/{id}/save to reach ready. |
ready | The render succeeded and auto_save was true. Usable on POST /v1/images and POST /v1/videos immediately. |
failed | The render failed. error_message carries a customer-safe code; the charge is released. See Retrying a failed build. |
Nothing missing
If every view already holds a reference, there is nothing to render: the call returns200 with no charge and no job, and the character goes straight to reviewing (or ready with auto_save). The character.completed webhook is still delivered — a fully-uploaded character produces exactly the same event a rendered one does, with operation: "create" like every other character event. Do not special-case it in your receiver.
Which statuses build
Character status | POST /build |
|---|---|
draft | Allowed — the normal path. |
failed | Allowed — the recovery path. |
synthesizing | 409 character_busy with Retry-After. |
reviewing, ready, anything else | 400 character_status_invalid, param: character_id. The message names the current status and the statuses this operation accepts. |
Retrying a failed build
failed is a deliberate entry point. A builder character’s uploaded references are stored on the character itself — real references, not expiring upload tickets — so rebuilding after a failure needs no re-upload and no new photos. (They do not outlive the character: photos you uploaded are removed when the draft is deleted or purged; a rejected upload is discarded after its 24-hour ticket window.)
failed, a view can be replaced with PUT /v1/characters/{id}/refs/{view} but not removed: DELETE /v1/characters/{id}/refs/{view} requires draft and answers 400 character_status_invalid here. Nothing was lost — swap the photo you want changed, then build again.One-shot characters cannot build
A character created byPOST /v1/characters is not builder lineage. Its source photos are still upload tickets, not references, so a build would render it from nothing and throw those photos away. It returns 400 character_status_invalid (param: character_id) with a message pointing at POST /v1/characters/{id}/resynthesize — that is the route that reads those tickets. Use resynthesize for a one-shot character, build for one you assembled yourself.
Limits
- Cost:
build.per_view_credits×build.missing_views.length, charged before the render is dispatched and released if the render fails. Zero views missing costs nothing. - Rate limit: bucket
characters_synthesize— 15 requests/min sustained, 30 burst per team. Shared acrossPOST /v1/characters,POST /v1/characters/{id}/refs/regenerate,POST /v1/characters/{id}/refs/{view}/regenerate,POST /v1/characters/{id}/resynthesizeandPOST /v1/characters/{id}/build— five routes, one bucket. See Rate limits. - Idempotency: pass
Idempotency-Key(any opaque value, 1–256 chars). Same key + same body within 24h replays the cached response withAurous-Idempotent-Replayed: true. Same key + different body returns409 idempotency_key_in_use. See Idempotency.
Idempotency-Key — a build dispatches one paid render per missing view, so a network retry without a key can double-charge.Errors
| Code | HTTP | When |
|---|---|---|
invalid_request / invalid_format | 400 | Body validation failure (for example a non-boolean auto_save). |
character_status_invalid | 400 | The character is not draft or failed, or it is a one-shot character that must use resynthesize. param is character_id. |
invalid_api_key | 401 | Missing, malformed, or revoked X-Api-Key. |
balance_too_low | 402 | Team credits below build.cost_credits. Nothing is dispatched and the character keeps its status — a draft is still a draft. Top up and call again. |
insufficient_scope | 403 | The key does not carry the write scope. |
resource_not_found | 404 | Unknown character id, soft-deleted, or cross-team. |
character_busy | 409 | A render is in flight, or the character changed state underneath the request. Retry after Retry-After seconds. |
idempotency_key_in_use | 409 | Same Idempotency-Key used with a different body or route. |
build_requires_identity | 422 | No face-bearing reference and no attributes. Nothing is charged. |
too_many_requests | 429 | Burst > 30 or sustained > 15/min. |
provider_unavailable | 503 | Character rendering is paused for your team; Retry-After is set. |
2026-08-26 contract. No Aurous-Version pin isolates them: the version catalogue carries image and video pricing pointers only, not character pricing or the size of the reference set. Pinning an earlier Aurous-Version restores neither the smaller reference set nor the previous price. A character created before 2026-09-14 keeps the references it already has — add either of the two newer views on demand with POST /v1/characters/{id}/refs/{view}/regenerate; every character created on or after that date carries eight.Common pitfalls
- Never hard-code the price. Read
build.per_view_creditsandbuild.missing_viewsoff the character immediately before building; both move as you file photos. - The
200is not a finished character. It meanssynthesizing— poll or take the webhook before you use thecharacter_id. - Views you uploaded are never re-rendered by a build, and you are never charged for them. That is the point of the builder.
- A zero-cost build still emits
character.completed. Receivers that assume “an event means a render happened” will be wrong. auto_save: trueskips thereviewingstop. If your product shows the customer the rendered set before committing, leave itfalse.
Authorizations
Your team API key (starts with al_live_).
Headers
Stripe-style idempotency key (1-256 chars). Same key + same canonical-JSON body returns the cached response with Aurous-Idempotent-Replayed: true. Same key against a different route (e.g. previously used on /v1/images) returns 409 invalid_request / idempotency_key_in_use. Replay window is 24 hours. Absent header is treated as non-idempotent (each call processes anew).
Optional API version pin (YYYY-MM-DD). Omit the header to receive the platform default, currently 2026-08-26.
^\d{4}-\d{2}-\d{2}$"2026-08-26"
Path Parameters
Opaque character ID
"char_01HXMQ7Z3K8Y2NABCDEFGHJKMR"
Body
When true, the character lands directly at ready on success instead of reviewing. Use it if you do not run a human review step; you then never call POST /{id}/save. Default false (lands at reviewing).
false
Response
Build dispatched (synthesizing), or terminal immediately when nothing was missing
Opaque character ID.
"char_01HXMQ7Z3K8Y2NABCDEFGHJKMR"
Discriminator
character "character"
Display name.
"Aurora the Adventurer"
Lifecycle state. draft: references are being assembled; nothing has been charged and the character cannot be used for generation. New lifecycle states may be added in future — treat any status other than ready as "not yet usable". synthesizing: references are being built. ready: usable on POST /v1/images — both create flows advance here on their own. reviewing: reached only after POST /:id/resynthesize or POST /:id/build; call POST /:id/save to return to ready. failed: the build failed; error_message carries the reason and POST /:id/build (builder characters) or POST /:id/resynthesize retries. deleted: soft-deleted (filtered out of the list endpoint).
draft, synthesizing, reviewing, ready, failed, deleted "ready"
What the reference set is rendered as — nude unless you chose clothed, or — when you omitted nudity — your team's default is clothed. An explicit value always wins. Fixed once the references are built.
nude, clothed "clothed"
Reference images, one per view the character has. A character built today has eight; an older one can have fewer than eight (typically six, some of the oldest four). Do not assume a count — read views[], the canonical read model for new integrations, or build.missing_views. refs[] lists only the references that exist.
Show child attributes
Show child attributes
One entry per named view, in canonical order — every reference that maps to a named view, keyed by view, plus what is missing or was rejected. A reference from before named views existed (refs[].view is other) appears only in refs[].
Show child attributes
Show child attributes
What a build would render and cost right now. Always present.
Show child attributes
Show child attributes
Creation timestamp (ISO 8601).
"2026-05-08T10:00:00Z"
Last-update timestamp (ISO 8601).
"2026-05-08T10:00:00Z"
Caller-supplied reference echoed back (the value sent on create). Null if unset.
"bot_8472"
Character attributes. Null when unset.
Show child attributes
Show child attributes
Machine-readable failure code from the most recent synthesize/resynthesize attempt. One of synthesis_failed, synthesis_timeout, provider_unavailable — a closed set to switch on, not customer-facing prose. Null when the most recent attempt succeeded (or none has run yet). Set on failed, but NOT failed-exclusive: a failed resynthesize restores the character to its prior working status (reviewing) rather than overwriting a good generation, so a reviewing row can carry a non-null code here — check this field for failure, not status. Cleared on the next resynthesize attempt and on success.
null
API contract version applied at the time this row was minted (D25 — frozen for replay across future version bumps).
"2026-08-26"

